Campagna |
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UIO lMdD DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - BAM |
Era |
Ede Ep - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Hurricane Drakes have moved above the menial hunting and gathering to which the lower members of their caste are relegated. They are an integral part of the drakes' military, scouting ahead of the main forces, carrying messages across the battlefield, and falling upon the enemy where it's least expected. Being allowed - grudgingly - to train with the newcomers from other castes has increased their skill in combat, but their greatest strength still lies in their speed and flight.
Note speciali: Il tiro di precisione di questa unità le permette un'elevata probabilità di colpire i nemici presi di mira, ma solo durante l'attacco.
Avanza da: | Tempest Drake |
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Avanza come: | |
Costo: | 72 |
PF: | 89 |
Movimento: | 10 |
PE: | 150 |
Livello: | 5 |
Allineamento: | legale |
ID | Maelstrom Drake Ascension |
Abilità: |
slam impatto | 15 - 3 ravvicinato | ||
fire breath fuoco | 15 - 3 a distanza | tiro di precisione |
Resistenze: | |
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lama | 10% |
perfora | -10% |
impatto | 20% |
fuoco | 50% |
freddo | -50% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 1 | 50% |
Acque profonde | 1 | 50% |
Campo di funghi | 2 | 40% |
Castello | 1 | 50% |
Caverna | 3 | 30% |
Colline | 1 | 50% |
Congelato | 1 | 50% |
Foresta | 1 | 50% |
Impervio | 1 | 50% |
Invalicabile | - | 0% |
Montagne | 1 | 50% |
Palude | 1 | 50% |
Pianura | 1 | 50% |
Sabbia | 1 | 50% |
Scogliera | 1 | 50% |
Villaggio | 1 | 50% |